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Связанные издания:
Advances in Computer Games: Revised Selected Papers/14th International Conference, ACG 2015, Leiden, The Netherlands, July 2015
Advances in Computer Games: Revised Selected Papers/15th Interntional Conference, ACG 2017, Leiden, The Netherlands, July 2017
Advances in Web Based Learning - ICWL 2008: Proc./7th International Conference. Jinhua, China, August 2008
Algorithmic Game Theory: Proc./2nd International Symposium, SAGT 2009, Paphos, Cyprus, October 2009
Algorithmic Game Theory: Proc./6th International Symposium, SAGT 2013, Aachen, Germany, October 2013
Algorithms and Computation: Proc./19th International Symposium, ISAAC 2008. Gold Coast, Australia, December 2008
Applications of Evolutionary Computation, Part I: Proc./EvoApplications 2010: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Istanbul, Turkey, April 2010
Applying Game Semantics to Compositional Software Modeling and Verification
Artificial Social Systems: Selected Papers/4th European Workshop on Modelling, Autonomous Agents in a Multi-Agent World, MAAMAW 92. S.Martino al Cimino, Italy, July 1992
Automata, Languages and Programming: Part II: Proc./36th International Colloquium, ICALP 2009. Rhodes, Greece, July 2009
Automated Technology for Verification and Analysis: Proc./11th International Symposium, ATVA 2013, Hanoi, Vietnam, October 2013
Backtracking Games and Inflationary Fixed Points
Computer Aided Verification, Part I: Proc./28th International Conference, CAV 2016, Toronto,ON,Canada, July 2016
Computers and Games: Proc./6th International Conference, CG 2008. Beijing, China, September/October 2008
Computers and Games: Proc./First Intern. Conf., CG 98. Tsukuba, Japan, November 1998
Computers and Games: Proc./Second Intern. Conf., CG 2000, Hatamatsu, Japan, October 2000
Computers and Games: Proc./Third Intern. Conf., CG 2002, Edmonton, Canada, July 2002
Computers and Games: Revised Papers/4th International Conference, CG 2004. Ramat-Gan, Israel, July 2004
Computers and Games: Revised Papers/5th International Conference, CG 2006. Turin, Italy, May 2006
CONCUR 2013 - Concurrency Theory: Proc./24th International Conference, CONCUR 2013, Buenos Aires, Argentina, August 2013
Design, Experience, and Usability: Novel User Experiences, Part II: Proc./5th International Conference, DUXU 2016, Held as Part of HCI International 2016, Toronto, Canada, July 2016
E-Learning and Games: Revised Selected Papers/10th International Conference, Edutainment 2016, Hangzhou, China, April 2016
E-Learning and Games: Revised Selected Papers/11th International Conference, Edutainment 2017, Bournemouth, UK, June 2017
Entertainment Computing - ICEC 2004: Proc./Third International Conference. Eindhoven, The Netherlands, September 2004
Entertainment Computing - ICEC 2006: Proc./5th International Conference. Cambridge, UK, September 2006
Entertainment Computing - ICEC 2007: Proc./6th International Conference. Shanghai, China, September 2007
Entertainment Computing - ICEC 2008: Proc./7th International Conference. Pittsburg, PA, USA, September 2008
Entertainment Computing - ICEC 2010: Proc./9th International Conference, ICEC 2010, Seoul, Korea, September 2010
Entertainment Computing - ICEC 2011: Proc./10th International Conference, ICEC 2011, Vancouver, Canada, October 2011
Entertainment Computing - ICEC 2014: Proc./13th International Conference, ICEC 2014, Sydney, Australia, October 2014
Entertainment Driven Collaboration
Experiments on Alternatives to Minimax
Frontiers in Algorithmics: Proc./Third International Workshop, FAW 2009. Hefei, China, June 2009
Fun and Games: Proc./Second International Conference. Eindhoven, The Netherlands, October 2008
Games and Learning Alliance: Proc./9th International Conference, GALA 2020, Laval, France, December 2020
Games for UML Software Design
Graph-Theoretic Concepts in Computer Science: Revised Papers/37th International Workshop, WG 2011, Tepla Monastery, Czech Republic, June 2011
Haptic and Audio Interaction Design: Proc./4th International Conference, HAID 2009, Dresden, Germany, September 2009
HCI and Usability for Education Work: Proc./4th Symposium of the WG HCI & Usability Engineering of the Austrian Computer Society, USAB 2008. Graz, Austria, November 2008
Human-Computer Interaction - INTERACT 2021, Part II: Proc./18th IFIP TC 12 International Conference, Bari, Italy, August 2021
Human-Computer Interaction: Interaction Technologies, Part II: Proc./17th International Conference, HCI International 2015, Los Angeles,CA,USA, August 2015
Implementation and Application of Automata: Revised Selected Papers/15th International Conference, CIAA 2010, Winnipeg,MB,Canada, August 2010
Informatics in Schools: Rethinking Computing Education: Proc./14th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2021, Virtual Event, November 2021
Innovative Concepts for Autonomic and Agent-Based Systems: Revised Papers/ Second International Workshop WRAC 2005. Greenbelt,MD,USA, September 2005
Intelligent Virtual Agents: Proc./8th International Conference, IVA 2008. Tokyo, Japan, September 2008
Interactivity and Individual Viewpoint in Shared Virtual Worlds: The Big Screen vs. Networked Personal Displays
Internet and Network Economics: Proc./4th International Workshop, WINE 2008. Shanghai, China, December 3008
Introduction to Artificial Intelligence
Is Game Semantics Necessary?
Learning and Collaboration Technologies: Proc./2nd International Conference, LCT 2015, Held as Part of HCI International 2015, Los Angeles,CA,USA, August 2015
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