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Связанные издания:
Advances in Computer Games: Revised Selected Papers/16th International Conference, ACG 2019, Macao, China, August 2019
Advances in Computer Graphics: Proc./37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 2020
Advances in Geometric Modeling and Processing: Proc./6th International Conference, GMP 2010, Castro Urdiales, Spain, June 2010
Algorithms and Discrete Applied Mathematics: Proc./6th International Conference, CALDAM 2020, Hyderabad, India, February 2020
Augmented and Virtual Reality: Revised Selected Papers/1st International Conference, AVR 2014, Lecce, Italy, September 2014
Augmented Reality, Virtual Reality, and Computer Graphics, Part I: Proc./4th International Conference, AVR 2017, Ugento, Italy, June 2017
Cerebral Aneurysm Detection: Proc./1st Challenge, CADA 2020, Held in Conjunction with MICCAI 2020, Lima, Peru, October 2020
Computer Vision - ECCV 2014, Part I: Proc./13th European Conference, Zurich, Switzerland, September 2014
Connectomics in Neurolmaging: Proc./1st International Workshop, CNI 2017 Held in Conjunction with MICCAI 2017, Quebec City,QC,Canada, September 2017
Cross-Cultural Design: Applications in Cultural Heritage, Creativity and Social Development, Part II: Proc./10th International Conference, CCD 2018 Held as Part of HCI International 2018, Las Vegas,NV,USA, July 2018
Discrete Geometry for Computer Imagery: Proc./16th IAPR International Conference, DGCI 2011, Nancy, France, April 2011
Discrete Geometry for Computer Imagery: Proc./1th IAPR International Conference, DGCI 2009, Montreal, Canada, September/October 2009
Discrete Geometry for Computer Imagery: Proc./21st IAPR International Conference, DGCI 2019, Marne-la-Valleé, France, March 2019
Emerging Trends in Visual Computing: Revised Selected Papers/ LIX Fall Colloquium, ETVC 2008, Palaiseau, France, November 2008
Entertainment Computing - ICEC 2018: Proc./17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Poznan, Poland, September 2018
Entertainment Computing - ICEC 2020, Proc./19th IFIP TC 14 International Conference, ICEC 2020, Xi'an, China, November 2020
Games and Learning Alliance: Proc./10th International Conference, GALA 2021, La Spezia, Italy, December 2021
Graph Drawing: Revised Papers/17th International Symposium, GD 2009, Chicago,IL,USA, September 2009
HCI in Games: Proc./2nd International Conference, HCI-Games 2020 Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 2020
High Performance Computing in Science and Engineering: Revised Selected Papers/4th International Conference, HPCSE 2019, Karolinka, Czech Republic, May 2019
Human Aspects of IT for the Aged Population, Part II: Supporting Everyday Life Activities: Proc./Thematic Area, HCI 2021, Held as Part of the 23rd HCI International Conference. HCII 2021, Virtual Event, July 2021
Human Interface and the Management of Information, Part II: Information-Rich and Intelligent Environments: Proc./Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference. HCII 2021, Virtual Event, July 2021
Human Interface and the Management of Information, Part I: Information Presentation and Visualization: Proc./Thematic Area, HIMI 2021, Held as Part of the 23rd HCI International Conference. HCII 2021, Virtual Event, July 2021
Information Processing in Medical Imaging: Proc./25th International Conference, IPMI 2017, Boone,NC,USA, June 2017
Interactive Storytelling: Proc./14th International Conference on Interactive Digital Storytelling, ICIDS 2021, Tallinn, Estonia, December 2021
Machine Learning and Knowledge Discovery in Databases: Part III: Research Track: Proc./European Conference, ECML PKDD 2021, Bilbao, Spain, September 2021
Machine Learning and Knowledge Discovery in Databases: Part II: Research Track: Proc./European Conference, ECML PKDD 2021, Bilbao, Spain, September 2021
Machine Learning and Knowledge Discovery in Databases: Part I: Research Track: Proc./European Conference, ECML PKDD 2021, Bilbao, Spain, September 2021
Machine Learning and Knowledge Discovery in Databases: Part IV: Applied Data Science Track: Proc./European Conference, ECML PKDD 2021, Bilbao, Spain, September 2021
Machine Learning and Knowledge Discovery in Databases: Part V: Applied Data Science Track: Proc./European Conference, ECML PKDD 2021, Bilbao, Spain, September 2021
Motion in Games: Proc./2nd International Workshop, MIG 2009, Zeist, The Netherlands, November 2009
Next Generation Computer Animation Techniques: Revised Selected Papers/3rd International Workshop, AniNex 2017, Bournemouth, UK, June 2017
Serious Games: Proc./Ioint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 2020
Smart Graphics: Proc./12th International Symposium, SG 2014, Taipei, Taiwan, August 2014
Transactions on Computational Collective Intelligence XXXVI
Transactions on Edutainment III
Virtual Reality and Augmented Reality: Proc./14th EuroVR International Conference, EuroVR 2017, Laval, France, December 2017