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Связанные издания:
3-d Graphics Processing in Hardware with GLiNT
3D Position, Attitude and Shape Input Using Video Tracking of Hands and Lips
A Clustering Algorithm for Radiosity in Complex Environmets
Adobe Creativity Suite
Advances in Multimedia Information Processing - PCM 2001: Proc./Second IEEE Pacific Rim Conf. on Multimedia, Beijing, China, October 2001
Advances in Visual Computing: Part I: Proc./4th International Symposium, ISVC 2008. Las Vegas, NV, USA, December 2008
A Fast Shadow Algorithm for Area Light Sources Using Backprojection
A Framework for the Analysis of Error in Global Illumination Algorithms
Algorithm Animation Using 3D Interactive Graphics
Algorithms and Data Structures: Proc./14th International Symposium, WADS 2015, Victoria,BC,Canada, August 2015
Alternative Bases for Comprehensibility and Competition for Expression in a Icon Generation Tool
A Virtual Environment and Model of the Eye for Surgical Simulation
Bounds and Error Estimates for Radiosity
CADdy: использование для муниципального планирования и кадастра
Compiler Generation for Interactive Graphics Using Intermediate Code
Computational Science and Its Applications - ICCSA 2016, Part I: Proc./16th International Conference, Beijing, China, July 2016
Computational Science - ICCS 2006: Part IV: Proc./6th International Conference. Reading, UK, May 2006
Computer-Aided Access to Tactile Graphics for the Blind
Computer-Generated Pen-and-Ink Illustration
Computer Helping People with Special Needs, Part II: Proc./15th International Conference, ICCHP 2016, Linz, Austria, July 2016
Computer Vision and Graphics: Proc./International Conference, ICCVG 2016, Warsaw, Poland, September 2016
Do-It-Yourself Iconic Displays: Reconfigurable Iconic Representations of Application Objects
E-Learning and Games: Revised Selected Papers/10th International Conference, Edutainment 2016, Hangzhou, China, April 2016
Error-Bounded Antialiased Rendering of Complex Environments
Evolutionary and Biologically Inspired Music, Sound, Art, and Design: Proc./5th International Conference, EvoMUSART 2016, Porto, Portugal, March 2016
Experimental Algorithms: Proc./14th International Symposium, SEA 2015, Paris, France, June 2015
Fast Computation of Shadow Boundaries Using Spatial Coherence and Backprojections
Fast scan-line conversion using vectorisation
Fast Volume Rendering Using a Shear-Warp Factorization of the Viewing Transformation
Functional Imaging and Modeling of the Heart: Proc./5th International Conference, FIMH 2009. Nice, France, June 2009
Generalization of Lambert s Reflectance Model
Graph Drawing: Revised Papers/15th Internaional Symposium, GD 2007. Sydney, Australia, September 2007
GraphiCon 2005: Proc./15th International Conference on Computer Graphics and Applications. June 20-24, 2005
Graphics Development in Ada
Graphics Recognition: Recent Advances and New Opportunities: Selected Papers/ 7th International Workshop, GREC 2007 Curitiba, Brazil, September 2007
Hierarchical Spacetime Control
Human-Computer Interaction, Tourism and Cultural Heritage: Revised Selected Papers/ First International Workshop, HCITOCH 2010, Brescello, Italy, September 2010
"If VR Is So Great, Why Are VR Entertainment Systems So Poor?"
Illumination in Diverse Codimensions
Improving Static and Dynamic Registration in an Optical See-through HMD
Integrating Interactive 3D-Graphics into an Object-Oriented Application Framework
Intelligent Graphics
InvenTcl: A Fast Prototyping Environment for 3D Graphics and Multimedia Applications
IRIS Performer: A High Performance Multiprocessing Toolkit for Real-Time 3D Graphics
Mathcad 4.0: больше разрядов - больше возможностей
Method of Displaying Optical Effects within Water using Accumulation Buffer
Parallel Algorithm for Integral Solutions of the Inequality y-1/2<Vx/H<=y+1/2 Linear Interpolation
Pattern Recognition: Proc./27th DAGM Sympsium. Vienna, Austria, August/September 2005
Polarization and Birefringency Considerations in Rendering
Programming Environments for Novices
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